Exploring Position Based Fluids First Try

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  • Showing collision with static convex shapes, details at http://blog.mmacklin.com 100000
  • CUDA/C++
  • ... interaction between
  • Fluid
  • Remember to select 720p HD◅◅ 0:00-2:09 original video: http://www.youtube.com/watch?v=6WZZARzpckw

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I changed my sph solver to use Position Based Fluids http://blog.mmacklin.com GPU CUDA/C++

This is our presentation video for the group project of the physically-

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