Exploring Commodore 64 Raycasting In 148x100 Test 2
Let's dive into the details surrounding Commodore 64 Raycasting In 148x100 Test 2.
- Modified grey engine Features: - mode: multi-color character mode - palette: 5 colors - performance: runs at 12-13 FPS for most of ...
- The most significant changes since the last video: - walls can now extend beyond the screen (this should improve "3D feeling" a ...
- A quick
- A quick demo of my #
- ost.
In-Depth Information on Commodore 64 Raycasting In 148x100 Test 2
Modified grey engine, running in multicolor character mode + FLI. The palette is limited to 5 colors. No expansions needed to run it ... Modified grey engine, running in multicolor character mode + FLI. The palette is limited to 4 colors. No expansions needed to run ... This version of the grey engine, just like main one, runs in multicolor bitmap mode, but it modifies the bitmap itself rather than color ... A second demo of my #
A third demo of my #
That wraps up our extensive overview of Commodore 64 Raycasting In 148x100 Test 2.