Exploring C64 Sprite Testing
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- Each fly has its own index that allows it to be identified in the event of a collision in order to act accordingly. In this case, when it is ...
- Another Work in Progress video on my
- C64
- Welcome to this preview of Rainbow Islands Redux, an idea for the reworking, or more along the lines of Return to Rainbow ...
- So i started tinkering with C for
In-Depth Information on C64 Sprite Testing
Testing sprites I am currently developing my first Written using XC=BASIC 3 with embedded ASM for Line drawing, Hires plotting and Adapted Cadaver's
Spent the last two days tweaking timings of raster interrupts in search of the elusive perfect raster timing for a screen full of
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