Introduction to 3d Multithreaded Raytrace Showcase
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3d Multithreaded Raytrace Showcase Comprehensive Overview
Group 10's Midterm Presentation of our research project on A quick demo video showing off my Demonstration video for
gamedev #gamedevelopment #programming Showing a little experiment. This will probably feature later on in my
Summary & Highlights for 3d Multithreaded Raytrace Showcase
- Raytracing in One Weekend, tile-based multi-threading and quick-view
- Ryan Adams: Extremely basic ray traced sphere using
- code (tested on MSVC C++20): https://drive.google.com/file/d/1GhjBmmwT9aVr6yDkfpV4AYMG5YlRwt0L/view?usp=sharing.
- a Simple
- Just a *small* video to show the difference between
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